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From product brief
to production in 12 weeks.

A hands-on product, design, and engineering team for funded startups with a real release to ship.

See what we shipped
[ 01 // SELECTED_WORK ]

Recent product builds.

Rentnama

Building a public price layer for India’s rental market.

TIRCH

Building Tirch’s end-to-end commerce engine.

View all work, including automotive team experience
[ 02 // THE_BUILD ]

How twelve weeks move.

  1. WEEKS 01–0201

    Scope the release.

    Decide what ships and what does not.

  2. WEEKS 03–0502

    Design the core flows.

    Resolve the product before polishing the edges.

  3. WEEKS 06–1003

    Build the product.

    Review working software every week.

  4. WEEKS 11–1204

    Launch and hand over.

    Ship, observe, stabilise, and leave a clear next move.

See the full engagement
[ 03 // FLAGSHIP_ENGAGEMENT ]

The 12-Week
MVP Build.

Brief → Production

One hands-on product, design, and engineering team owns a sharply scoped release from the first decision to production.

The twelve weeks begin after scope and commercial terms are agreed. Anything that cannot responsibly fit is surfaced before kickoff.

Strong fit when
You have funding and a real release window
A founder or product owner can make weekly decisions
The first version can be deliberately scoped
You want one team accountable from brief to production
Next step
Talk directly with the people who would lead the build.
Already have a product?

Start with the failure point, not a full rebuild.

Product rescue
2–4 weeks
Post-launch support
Ongoing
Other services
[ 04 // ACCOUNTABILITY ]

The people in the room stay on the work.

Userhood was built around a simple operating decision: product design and engineering should share the same release, the same constraints, and the same accountability.

The founders remain involved in product direction and delivery. The wider team is compact by design, so context does not disappear between a sales conversation and the build.

Meet the complete team

Kriti

Co-founder · Design and Product Engineering

Ashwin

Co-founder · Product and Experience

[ 05 // THE_DECISION ]

Twelve weeks
from now,
what is live?_

If the problem is real, the decision-maker is in the room, and the first release can be sharply scoped, we can turn the next twelve weeks into a working product.

See case studies first